
I don't want to promise anything, but I might release these tiles without being related to the rpg maker in the future.
More hero sprites and unique NPCs for every type of terrain,. Full interiors for each biom: castle interior, volcano, swamp houses and caves,. Animated tiles: lava, lava "waterfall", mud etc,. I can personally recommend Pyxel Edit for that, but I also know a lot. I would also recommend getting a pixel software that supports tiles, that really helps making them seamless. Four types of terrain: winter forest, castle, rock/hell/volcano, swamps, For tiles that you animate as a character and then place on the map, you should look up the format specifications in the manual that you can access through RPG maker. Interiors: Desert houses and Desert caves,. Animated tiles: water/waterfall etc (Oasis),. Interiors: forest houses and forest caves,. Demo/preview is available for VX/VX Ace/2003.įuture expansions for the core version (Free):
I will try to create versions for these makers as well, but the MV version has priority.
After proper processing, it can also be used in RPG Maker 2003. Info: These tiles are created with RPG Maker MV/MZ in mind, although thanks to 16x16 (16 pixels per 16 pixels) it can be used in VX/VX Ace as well with little effort.
Note: Tiles shown on this page are still work in progress and are subject to change.